Friday, May 28, 2010

Spam Blog? ...Updates Anyway!

One of the members of the Sky Gaming Organization notified me yesterday
that my blog was offline.
This blog contains parts of my portfolio as well as my brothers (check out
the awesome video of his left 4 dead campaign below).

As soon as the misunderstanding with blogspot.com gets situated, I'll begin
posting video segments of the new left 4 dead 2 add-on content that I personally
created for our steamgroup at Sky Gaming Organization Steamgroup

I'll also be releasing new screenshots of an upcoming level designed specifically
for the plugins that we run, so hopefully you guys will love that!


Talk to you later!

Thursday, January 28, 2010

A Twist or Two

It's been a while since my previous update, so here goes an explanation on that.
On New Years, the graphics card in this laptop went to the grave. Fortunately,
I've ordered a new laptop that should finally be here in a few days. Check out
these specs:

1gb nvidia geforce gt 250
500gb hdd
17.3" LED Monitor
Dual Intel Core i7 1.77ghz (Turbo Boost to 3.2ghz)
8gb ddr3 ram (2dimm)

With that out of the way, I'd like to take some time to post about my brothers
upcoming campaign. I think it deserves some major attention due to the amount
of time and effort he is putting into it. Soul & I come from the Quake era, before
we had prefabricated objects, static meshes, and total rooms created from programs
such as Maya and 3DSMax. With that in mind, he's taken the effort to MANUALLY
create many of these amazing areas himself. Unfortunately, he's pushing the
Source engine to its limit to such an extent that his modeling team has had to
create entire rooms out of models. Below is a video of one of his most recent updates
and a link to his project site. A good number of high quality modelers and texture
artists are working to bring this campaign to life, not to mention a custom musical
score being created by a composer specifically for this campaign.

Check it out:




And the website: http://purojekutozero.wordpress.com/
 
hughesnet
since july 1, 2009